Serious Game Design for Military Training
نویسنده
چکیده
Improving the quality of military operations is a driving force for many of the advances in soft and hard technology development. Examples are the development of the aircraft, nuclear power, computer, semiconductor, internet and the space communication and earth observing industries (Ruttan, 2006). Military operations both help develop new industries and also benefit from these industries. Recently we also see a lot of interest from the military personnel in the modeling, simulation and game development tracks of conferences. One reason for this interest is the capacity of games for increasing common battlespace awareness and assured real-time information among the military units. Common battlespace awareness and assured real-time information allow for a greatly accelerated operational tempo, as well as highly accurate identification of friend and foe on the battlefield (Hong, 2005). In this paper, we will be describing a game design framework within the context, tactics and rules of military training. Author
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